Adding Real-Time Communication in Unity3D Multiplayer Games

AppWarp has been here for quite some time now. Thousands of game developers in more than 150 countries have built amazing multiplayer games on multiple platforms using AppWarp. The most consistent and popular of them all remains Unity3D. In this post, I will simply talk about how game developers can add real-time communication in their Unity3D games to make them rich and engaging. Real-time implementation is not rocket science, there is no server-side coding or socket level programming required—everything, including the real-time communication, is handled by AppWarp Cloud.
Should you need to learn how to get the pieces together and set up the basic code required, here is our tutorial video that has stood against the tests of time and still assists game developers across the world with a sample project we have created.

Link: https://dzone.com/articles/adding-real-time-communication-in-unity3d-multipla-1?utm_medium=feed&utm_source=feedpress.me&utm_campaign=Feed%3A+dzone%2Fwebdev