For over 30 years, the Game Developers Conference (GDC) has been a mainstay of the technologist’s calendar and GDC 2019 did not disappoint. Google stole the show with the announcement of its much-anticipated gaming service: Stadia. While Google did provide many ambitious details about the new streaming service, there are some pieces of information, such as price and implementation specifics, that are making a few of the major voices in the gaming community hesitant.
In this two-part article, we will cover the details that we currently know about Google Stadia, including information from the Stadia keynote address at GDC 2019, the Digital Foundry hands-on look, and various interviews Google conducted with gaming news outlets immediately following its Tuesday GDC presentation. The first part of this article will focus on the vision and concept behind Stadia, as well as the specifications that we currently know about the service. The second part of this article will continue with the features of Stadia, the Stadia controller, and the author’s personal opinion of the viability and future direction of the service.