Scaling and Stretching with the ScaleBitmap Class

Categories: Articles, Tutorial
Tags: bitmap, EaselJS, graphics, tips
We are always looking for ways to optimize, simplify, or create better workflows in CreateJS, and the ScaleBitmap is a great example of this. Using an old Flash approach, the ScaleBitmap class, shipped in the “extras” folder in EaselJS, uses … Continue reading →

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The post Scaling and Stretching with the ScaleBitmap Class appeared first on CreateJS Blog.

Link: http://blog.createjs.com/scaling-and-stretching-with-the-scalebitmap-class/

Deprecating Functionality in CreateJS 1.0

Categories: Articles
Tags: code, createjs, utility, version
Version 1.0 of CreateJS is essentially a minor update to all the libraries to provide an overdue minified/combined update to the CreateJS CDN. Users might have already noticed that this release comes with much more aggressive warnings in the console … Continue reading →

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The post Deprecating Functionality in CreateJS 1.0 appeared first on CreateJS Blog.

Link: http://blog.createjs.com/deprecating-functionality-in-createjs-1-0/

Multiple Stages in EaselJS using nextStage

Categories: Articles
Tags: createjs, EaselJS, stage, tip, trick
A common performance trick in EaselJS is to layer multiple Stages, and only update content on the Stage instance that changes. For example, a background might contain an complex scene with interactive elements or UI, and an overlapping foreground scene … Continue reading →

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The post Multiple Stages in EaselJS using nextStage appeared first on CreateJS Blog.

Link: http://blog.createjs.com/multiple-stages-in-easeljs-using-nextstage/

Announcing CreateJS 1.0

Categories: Announcement, Articles

Hello Again, World! We are happy to announce the (long-awaited) release of CreateJS version 1.0! This release introduces major improvements, wraps up features and bugs, and brings all libraries to the same version number!) It’s Been a While… The 1.0 … Continue reading →

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The post Announcing CreateJS 1.0 appeared first on CreateJS Blog.

Link: http://blog.createjs.com/announcing-createjs-1-0/

Getting Started with StageGL

Categories: Articles
Tags: EaselJS, faq, getting started, StageGL, WebGL
Recently, we announced a public preview of StageGL, which offers a new way to create blazingly fast experiences with EaselJS. StageGL focuses on content that WebGL excels at rendering, while being almost entirely compatible with the familiar EaselJS Stage. StageGL … Continue reading →

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The post Getting Started with StageGL appeared first on CreateJS Blog.

Link: http://blog.createjs.com/getting-started-with-stagegl/